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AY || Defending the checkmate [3]

LIliamthegamemaker•Created April 4, 2022
AY || Defending the checkmate [3]
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Instructions

Oh no! Your defenders have entered the Life Sized Chess Tournament (LSCT), and have prepared the pieces. Suddenly, some cats have somehow found a way to corrupt chess pieces to not only ruin the tournament, but to take over the world with the pieces. Quick, protect the king from the checkmate to prevent the cats from escaping! Rules: 1. Don't be OP. 2. No editing characters 3. If a defender is already a certain chess piece (eg the Knight), don't be that piece. 4. Enemies do NOT have to move like a chess piece (eg, a Bishop moving forward) 5. Don't completely derail the project. 6. Your characters don't have to be a chess piece. 7. Add your defenders to the defenderpedia. ===Defenderpedia=== Defenders: The Knight: One of the last special pieces that have NOT been captured by the cats. Just like he originally did, the Knight hops in an 'L' shape to attack. However, he can also damage the enemies in mid air. Lime Cat: He throws his boomerang at his enemies the get in the way. Olimar: He throws pikmin K.U: Shoots water from his water gun. the water does more damage on rooks he also heals the king by 1 every minute. Enemies: Pawn: Once a pawn that would be put into friendly matches with the opposing team, it is now controlled by the cats. The pawns have about 10 HP. Rook: The cats have managed to control rooks, but the problem is that they don't know how to use them. For this reason, they use them as shields but move like a snail. The rooks have about 20 HP. Other: The King: He is the one we need to protect from the checkmate. If he is caught it is game over!

Project Details

Project ID671090416
CreatedApril 4, 2022
Last ModifiedApril 4, 2022
SharedApril 4, 2022
Visibilityvisible
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