This was my second attempt at making Scratch within Scratch. Various factors including bugs and issues as well as a lack of interest in this alpha meant that work on it was cancelled. Note that because this project has been archived, it will no longer be updated, so reporting bugs won't achieve much. :( --------------------------------------------------------------------------------- Discussion: So, as you can see, alpha 2.0 has the same design as the first alpha, and still works on the same principals to the user. Internally, however, I had began to realise that alpha 1.2 was not made in an efficient way. In this version, I realised that all the blocks were using slight modifications of the same code. Therefore, it made sense to start grouping blocks together. Although the hat blocks were all independent, I started making it so that with normal blocks, the first block in the palette for one category would be the same sprite as the first block in all the other categories. This meant that instead 100+ block sprites, I could get away with much fewer block sprites, although only one was created for test purposes. One thing you might not notice is that this version planned support for a custom Itch keyboard, the graphics for which can be seen in the sprite named 'keyboard'. Again, going along with the principal that fewer sprites was better, I aimed to make the whole keyboard just one sprite. This version also fixed a glitch in the block mechanics. In alpha 1.2, any scripts created in other sprites would suddenly show up as soon as you moved a script, even if they were in a different script to the current one.