my notes.. just experimenting with a project i found.. "3d realistic perception engine.. probably turning it into something it is not suppose to be..but if you combine the key functions noted in original notes.. i find it makes some intresting effects with one or two different sprite costumes.. best one so far being "jewel bug" image. i have set things so this sprite stamps all the time.. to clear and reset just click the green flag.. and to create an image just use grab screen for new sprite...and then export it..etc.. ================================== notes that came with original project..... this is supposed to be an accurate 3D engine that allows rotation on 3 axes and that also shows perspective accurately by translating from location on an arc of the Field of View into the X,Y linear coordinate system that is able to be shown on the screen. I FINALLY HAVE FINISHED IT! .::CONTROLS::. ..(for camera).. -rotate- use A and D to rotate from left to right use W and S to rotate up and down use Q and E to rotate the orientation. -move- use up and down arrow keys to go forwards and backwards use left and right arrow keys to strafe left and right use R and F to go up and down. -also- press space to make the squares transparent enjoy! as always, help is welcome! (but make sure you know what you are talking about)