Test project attempting to simulate basic Agar.io game concept. Move the mouse around to navigate, attempt to eat dots that are smaller than yourself (by at least 10%) to grow and dominate the board. If you get dragged to another player its because of the cloud data lag. On their screen they 'did' catch you, but they caught the 1 second ago you that they could see, but don't forget you are seeing them 1 second ago too, so they are actually 1 second closer than they look! So that means they can be pretty far away looking! I'm working on a new multi-player model to try to improve the situation! Wish me luck! :) - However, this will break multiplayer for anyone who currently uses the http fallback method (See: https://scratch.mit.edu/projects/65451688/)