action list: heal (1+round(ATK/2)) HP attack other player gain 1 ATK but lose (ATK) HP gain ATK*1.5 but lose 90% of HP (?) lose hp (HP HALVED) but do a special attack (?) Revive (costs 1 hp/10 dodges and halves revived's max HP) (no, you can revive free and you get shield, that prevent you from attack until you remix again but atk will be changed to ceiling(atk*2/3))