Alright, so Mike03 and Mike16 technically can't hurt eachother, and neither can any other DynoMike because that's just apparently how it works with friendly fire disabled, but Maris isn't Mike! I DO have a fight Maris but you're gonna hav to Easter egg hunt to find THAT outdated mess, so I just decided to remix this.
I added a custom block that allows you to have multiple types of clones in a single sprite, you use an ID variable and you make an IF (variable) equals (the number you associate the effect with) and do the coding, and when you want to clone a certain effect just create a clone type: (the number) repeat: (however many times you want the effect to happen)