!IMPORTANT! Shift click the green flag!! This is my own programming language, I worked REALLY REALLY HARD on this. !EVEN MORE IMPORTANT! Just remix this project after you make one on this to share it! How to do it: Move steps block = move:(how many steps) Wait block = wait:(wait for how many seconds) Change y block = ChangeY:(how much you want) change a var by block = change:(your var here with parentheses)√(how much to increase) pen up = penUp: pen down = penDown: Set a var block = set:(your var here with parentheses)√(what you want to set it to) if key pressed block = <pressed?:(key)> if touching color block = <color?:(a color)> ___if you want to do a not boolean for something, you would do this: <not:<(the boolean)>, for example if you wanted to do a not pressing space key: <not:pressed?:space>__ Next Costume Block = NextCostume: Switch Costume = costume:(a costume) if block is if: but below the if: it would be end: and put booleans in between and then put code under the boolean. same as the if to do forever, but no booleans. –M–O–R–E–––B–E–L–O–W– How to do variables: for example if your making a move block and you did "move:" and instead of it being a number, you wanted it to be variable, like it moved the amount the of the variable, you would just do "move:" then do the name of your var but with parentheses, for example: move:(Var) and same with wait blocks and change y by blocks and you know, and even with booleans, like this: <pressed?:(Var)>
If you want your custom sprites, then when you remix this to share it change the sprite called "Sprite1" and also there are costume blocks made for that and the next costume one is NextCostume: and for switching a costume to a specific costume do this: costume:(the costume). You can change from block mode to no block mode. This contains exactly 1366 blocks.