The project now runs at actual Gameboy resolution, which means it's no doubt going to be slower. I switched from stamps to pen, though, so it's a little faster than it would be with stamps. I got around 8 rps with stamps, and around 17 with pen. (It also has the gb.sb2 border)
Game thing i'm working on that uses another version of this renderer: https://scratch.mit.edu/projects/663345079/