Controls - WASD + Up/Down Arrows - Move Left/Right Arrows - Look M - Toggle Map Additions: - Instead of the map being at a fixed position, the player is instead at a fixed position, and the map scrolls based on the "player's position anywhere. - Normally, with the standard Raycasting method, if there was no walls in a line, it would freeze, but that has been fixed here Wanting to add: - Detecting colors of "Level" sprite that allows for different colors in the level
Original code made by @Griffpatch Hangar (Doom, 1993) by ID Software