Use selected keybinds. ASKL by default, you can also mix it with arrow keys. Special Arrows - Bad - Avoid or lose 20 HP (Unless you have 10 or more Rings) Danger - Hit or lose 20 HP (Unless you have 10 or more Rings) Must Avoid - Avoid or lose Ultradanger - Hit or lose. Ring - Hit to add 1 Ring, which is used to not lose HP when missing a note.
BetterCharlieNetwork - OG Project PixelJCoder - Art in OG Project 1MicMic0 - Project I got FNF Ring art from (However I made the RSC2 and Handdrawn Rings) V8 - Beta Port - Ported to Beta 1 V8.1 - Beta Port 2 - Added 2 more features V9 - Modchart Update - Added Beta 1 / 2 modcharts. V10 - Big Update - New Enemy animations for different phases - New dialouge in Song 1 and 2 - New Arrow Design - Planning on changing charts to feature new mechanics (Will do soon) - Copy paste code detects botplay to prevent cheating / lying V10.1 - Rechart - New charts for all 3 songs V10.5 - Rings Update - Added Health Bar - Fixed Dialouge overlapping with Health Bar - Added Rings (function as used in Triple Trouble) V11 - Freeplay Update - Added Freeplay (easier than expected) - Fixed an Arrow Placement bug V12 - Leaderboard Update - Hopefully working Leaderboard.