Controls: WASD to move around MOUSE to look around SPACEBAR to shoot Goal: Destroy all the blobs with your light blaster. The blobs will chase you and can go through walls.
The lower of a value the Resolution slider is, the more detailed the flashlight beam is. This project is my first look at ray tracing. If you have any feedback, please post it in the comments. Credits: Background music from here: https://scratch.mit.edu/projects/437977906/ Ammo pick-up sound from here: https://scratch.mit.edu/projects/379911403/