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Add yourself flying around a black hole!

CECeocali•Created March 3, 2022
Add yourself flying around a black hole!
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Instructions

In case your sprite hits the project boundary, shrink all sprites and make them orbit closer using ((sin of (((timer) + (delay)) * ((12000) / (distance))) * ((distance) / (n*1))), ((sin of (((timer) + (delay)) * ((12000) / (distance))) * ((distance) / (n*2))) and ((sin of (((timer) + (delay)) * ((12000) / (distance))) * ((distance) / (n*-8))). Otherwise use Turbowarp.

Project Details

Project ID653941284
CreatedMarch 3, 2022
Last ModifiedMarch 3, 2022
SharedMarch 3, 2022
Visibilityvisible
CommentsAllowed