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A new world RP

-T-Template_•Created March 2, 2022
A new world RP
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Instructions

RULES: 1. You may choose 1 nation, and 1 nation only. 2. No being toxic, this may result in a kick from the roleplay. 3. Use complex roleplaying. Instead of saying, 'I advance,' say, 'I attack the city of Danzig with 120K trained soldiers. They would flank the Swedish military and encircle the city. At the end of the battle, we'd lose 35K troops and them 40K, resulting in a German victory.' 4. I pick the results, typically favoring the complex roleplay. 5. No becoming overpowered. 6. Please remain semi-realistic while roleplaying. 7. Follow the Scratch community guidelines.8. Technology is controlled by me. 9. Nukes are allowed, in small quantities. You cannot use nukes without just reason, and they can cause relations to deteriorate due to the timeline of this scenario. 10. Alliances can be formed, as long as they are approved by me, the host. 11. When discovering lands, you can choose to share them with other nations or keep the information. The land you discover is shared with allied nations, and they are allowed to annex the territory if they border the land or have naval access. 12. Discovered lands aren't a part of your nation until annexation. Do not harvest from an unclaimed territory, you must annex it first. Annexing a territory may allow you to harvest more resources, but it takes more troops to defend. Be aware of this. 13. After discovering territory, wait half an hour before doing so again. 14. Have fun! Guide: Location -When choosing a location, be aware of the terrain, neighbors, and any other limiting factors. For example, if you choose Romania, be aware of the Carpathian Mountains and Transylvanian Alps, which can limit you from expansion and warfare. Economy -Be aware of your economy; it can be a life or death situation for your nation. -Economy can affect many aspects of the roleplay such as relations, funding, and your military. Be sure to maintain an effective economy. Ideology -Depending on the ideology you choose, you will have certain strengths and weaknesses. For example, choosing Social Darwinist as your ideology promotes big business, but can also cause competition to be scarce. Annexation and Discovery -Annexation is when you take over a territory. -Discovery is when you explore new lands. These are not yours until annexation occurs. -Discovery allows you to search for resources and land around your nation. Annexation can cause defense to be more difficult but can allow you to harvest more resources

Description

Role Players: -Template_ Akap4627 Slovakia_Countryball

Project Details

Project ID653173132
CreatedMarch 2, 2022
Last ModifiedApril 29, 2022
SharedApril 25, 2022
Visibilityvisible
CommentsAllowed