So I added a rough UI and GUI (I think) layout and a perk screen. I also added max health and regen, we just need to do leveling up. Currently working on: perks, UI, and the placeholder DLC Things to get done press / to change tank. -Different bullets for each class (9%) -More apprentice stuff (15%) -leveling up (4%) -More classes (100%) -Bug fixes (3%) -Points (eg bullet dmg) (7%) -EVERYTHING LIKE HEALTH FOR PEOPLE AND OBJECTS (4%) -DLC: Norse invading (0%) -DLC: Placeholder (13%) -Gamemode: Online (0%) -Gamemode: Survival (0%) -Gamemode: Sandbox (42%) -Leveling up the perks (1%?)
Cordialight did: the tanks the UI some of the placeholder DLC and polygons. also the apprentice Nube_lube: scrolling, better apprentice AI, and a border. and a lot more like health and rough perks Dmg: Damage Spinning people: "Team!" Incase anyone wants to know, there is a way to limit the amount of clones there are of one person. Here is how: you set up the code for making clones, make the first block of "When I start as a clone" a variable (it could be named clones) make the variable change by 1, then make it so that if the variable goes above your chosen number, then no more clones will come.