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A.I. 1.0 - competence test.3

BOBobbyHelm•Created June 1, 2015
A.I. 1.0 - competence test.3
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Instructions

Slide the dial to increase the movement speed of the apple. (see original project for description/instructions) This is the last of the tests for A.I. 1.0. A.I. Thank you for viewing my project, and I hope you found it interesting. I encourage you to make your own version of this project and expand upon what I've created so far; I'd be interested to see what other people can come up with. - Bobby Helm

Description

Competence Test 3 tests the A.I.'s reaction to a constantly moving target. The A.I. reaction to the target moving at different speeds was also tested using a "food speed variable slider". The A.I. was also time tested using a basic timer. What I learned: - code can be simplified by taking out "clear" instruction from probe sprite - A.I. can never reach a moving target because it's movements are not fluid. By the time it gets to the place it decides to go the target has moved. However, the A.I. can reach the goal if: - target is stuck on wall/corner - target stays relatively stationary during A.I. movement - target moves into A.I. path during A.I. movement - target moves into A.I. - A.I. can glitch into an infinite "probe check" loop due to the fact that the second probe check system has no vision focus mechanism. This glitch can only occur with a moving target simulation. - improvements to speed must be made This was the last test for A.I. 1.0. Enough data was collected for significant progress in version 1.5. 1.5 will come soon. Enjoy!

Project Details

Project ID65175692
CreatedJune 1, 2015
Last ModifiedJune 2, 2015
SharedJune 2, 2015
Visibilityvisible
CommentsAllowed