★★★★★★★INSTRUCTIONS★★★★★★★ - Arrow keys or WASD to move and jump - Space to fire your blaster - Press Down while running to Slide - Hold Up or W on ladders to climb them ★★★★★★★★★★★★★★★★★★★★★★ This is a project showcasing a game engine from the NES game, Mega Man. This project was made to refine my old Mega Man game engine into a much better, more accurate version. Here is what is different from my previous game engines: * Improved ladder climbing physics * Added extra effects when you get hurt * More fluid player movement * Option to change your character * Fine-tuned all character animations * READY prompt is in the correct font * Player health bar and Boss health bar are graphically improved * Death effect particles have been graphically improved ( if you experience any kind of lag, try displaying this project on a different browser such as Chrome ) ★★★★★★★★★CREDITS★★★★★★★★★ -All sprites and all sound effects belong to Capcom, the original creator of Mega Man, as well as a huge credit to MegaPhilX, the creator of Mega Man Unlimited, which this project is heavily based off of. - Credit to Spriters Resource and Sprites Inc for additional sprites - Credit to Mega Man Maker for tilesets and backgrounds - Credit to @DancingBoi for the Yoku Man sprites - Music is from Mega Man Unlimited. Stage Music is The Robot Revolution.
I do not like Mega Man