remix to add yourself oh no, some people are trying to steal our food, we must stop them and recruits will help us rules: 1. key to damage: high damage = slow cooldown medium damage = average cooldown low damage = fast cooldown 2. don’t edit others’ sprites unless for extra detail or if it’s the enemies sprites for damage or if you want to balance something out/fix something 3. no using other people’s work unless you give credit or the owner of the work says you don’t need to credit them 4. adding enemies/music is allowed 5. make sure any enemy you add can be defeated 6. fill in the Foodapedia below when adding something if it’s a defender or an enemy Foodapedia: defenders: gunner - shoots damaging bullets at enemies damage: medium cooldown: average type: ground shotgunner - slowly shoots multiple powerful bullets at a time damage: high cooldown: slow type: ground bomber - throws explosive bombs that do splash damage damage: high cooldown: slow type: ground name - description damage: <low, medium or high> cooldown: <slow, average or fast> type: <underground, ground or aerial> stealers: normal - a basic enemy, nothing special toughness: medium speed: average type: ground swift - blue and quick toughness: low speed: fast type: ground jetpacker - flies above grounded defenders to avoid their attacks toughness: medium speed: average type: aerial countered by: bomber tough - is a tanky enemy toughness: high speed: slow type: ground boss - a big threat to our defence toughness: extreme speed: very slow type: ground name - description toughness: <low, medium or high, extreme if the enemy is a boss> speed: <very slow, slow, average or fast> type: <underground, ground or aerial> (optional, delete this that’s in brackets when adding an enemy) countered by: <defender that beats its mechanic>
credits to all please remix for once. you just simply look at a project and don’t remix yet the view stays there. please. just remix more for once. please.