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Locomule Generator + Lore

FOFogger123•Created February 20, 2022
Locomule Generator + Lore
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Instructions

I ported over most of the relevant code from my half of the collab, and added a timer system, but not much is new. This should be a good framework, though, so now we can work with either world model as we so choose. Commands ------------------------------------------------------------------------- View [Villager Name or Number]: Displays the chosen villager's description Skills [Villager Name or Number]: Displays the chosen villager's skills Inventory [Villager's Name or Number]: Display's the chosen villager's inventory (currently just clothing) Identify [Villager's Name or Number]: Displays the villager's name or number (Example: If Villager 1 is Ratbert Rainilda, Identify Ratbert Rainilda returns 1. Identify 1 returns Ratbert Rainilda.) Rename [Villager Name or Number]: Displays prompt "Enter New First Name": [First Name]: Changes chosen villager's first name to chosen name. Displays prompt "Enter New Surname": [Last Name]: Changes chosen villager's last name to chosen name Biome: Displays current biome Season: Displays current (in-game) season Month: Displays current (in-game) month Day: Displays current (in-game) day of the week and month Time: Displays Current (in-game) time Year: Displays current (in-game) year Date: Displays full current (in-game) date Chronicle: Toggle display of chronicle (list of prior events) (currently nonfunctioning) Timestamp: Toggle whether chronicle records a timestamp for each event C: Hides command console Hide: Hides output display Hotkeys ------------------------------------------------------------------------- C: Toggles whether command console is shown or hidden. H: Hides output display

Description

Changes in this version ~Ported over most of the character description and other lore features from my previous versions ~Added a program to automatically update the in-game time and date in real time.

Project Details

Project ID647639951
CreatedFebruary 20, 2022
Last ModifiedApril 17, 2022
SharedFebruary 25, 2022
Visibilityvisible
CommentsAllowed

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