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ᴍʟɢ ᴀɪʀʜᴏʀɴ ᴄʟɪᴄᴋᴇʀ 'xᴠɪɪɪ

PHPhanthomphax•Created May 29, 2015
ᴍʟɢ ᴀɪʀʜᴏʀɴ ᴄʟɪᴄᴋᴇʀ 'xᴠɪɪɪ
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Description

Warning: This game contains flashing lights that may not be suitable for you. You have been warned. THANK YOU SO MUCH FOR THE SUPPORT! Since I don't really have time for ambitious small projects like these anymore, I decided I would completely leave the project as-is. As of now, this game has come to a close and no further updates will be released. This is a commemoration of what was once RememberNovember's remix of the xX_MLG_AIRHORN_Xx project by JamesOuO. He has since then unshared the project, and what remains is a complete overhaul of his work. The leaderboards seem to be broken, sorry. Credits ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ - RememberNovember: remixer of JamesOuO's MLG Airhorn clicker, with a global click counter and a pixel art design. - JamesOuO: the creator of MLG Airhorn clicker, base concept of RememberNovember's remix. - djpro: For a smooth, and perfect Text Engine * https://scratch.mit.edu/projects/42202752/ - turkey3: For a simple water physics renderer * Special thanks to StickLaserScratch for keeping it alive, seen here: https://scratch.mit.edu/projects/21419899/ - Lirex and Yllie How to play ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Keep pressing on the airhorn but look out for MLG Meter (located in the middle of the bottom). It fills up when you click (and also shrinks down really fast, make sure to click fast!), and every second that ticks will add the amount of MLG. Upgrade your airhorn, purchase upgrades and items, rack up to leader boards and become one of the highest levelled airhorner in the world! Pressing 'R' will: - Ask you if you would like to reset your game while in Airhorn mode - Reset a selected item's position to default while in Shop Updates ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Patch (v1.0.1.1) - April 11, 2018 - Fixed Move not turning off after exiting Shop - Notes and Credits grammatical fixes Minor Update (v1.0.1) - released February 18, 2018 This update includes: - A brand new move mode (experimental): Easily drag and drop the airhorn, and press the move button again to save your changes (will be changed in the future). - Price formula (x*1.15*E-F) has been changed (x*1.15^E-F): Using a workaround to calculate (1.15^E-F), prices are now what they should be. - Stock airhorn & upgrades now perform 2x better: Due to price formula changes, airhorn performance has been improved. Final Release Stage (v1.0) - released February 17, 2018 This update includes: - Level system: Earn exp by upgrading/buying items, and level up every 100 exp is earned (may change in the future). - Ability items: Ability items boosts your game temporarily, but can be used permanently. They do specific things that do something unique. * Mountain Dew is now an ability: It now speeds up the collection of the MLG you earned, but also retains the ability to earn Fans every drop of the food items (a chance of 1 in 1000 that a food drops). * Ability cooldown: Abilities now cool down and will temporarily disappear (will be changed) once you fully used them. - Leaderboards: Rack up in the leaderboards by leveling up (scores will be altered according to changes to the level system in the future). - Gameplay changes: Instead of receving MLG everytime you fill up the MLG meter, you instead receive an amount of MLG in prior to how much of MLG meter is filled up (and, it should now decrease within time). * Removed Modes: Items such as sniper, etc. has been removed. * Item Level cap: Items now have level caps (except for airhorn). For now, level caps are up to 3 (will be changed). * Added the secret button: Will be enabled once 666 has been reached on leaderboards (and can only be used once 666 is reached). * Progress Reset: Can be performed by pressing R, easily reset the game without reloading the page or tampering with the project which can disable Online capabilities. - Refreshed Design: A new modern design that eliminates borders, significant changes to pixel art, and a beautiful gradient effect with a new color palette. * A brand new currency counter: They look nice, but opening the shop will show you what an individual currency is (color-coded). - Refreshed UI: A new and clean interface that matches the refreshed design. * Added Move button: Easily move items at a press of a button. * Infoboxes: New ways to let you know what to do (at the moment, an infobox is shown when you move an item). - A new thumbnail: A GIF thumbnail to preview gameplay, in addition, the still thumbnail will be used as an intro loader. - Fixes * Hitmarker: It will now display properly above UI elements. * Animations: Opening the shop will now display a smooth animation. * Lag fixes: Can't confirm, but slightly noticeable.

Project Details

Project ID64682852
CreatedMay 29, 2015
Last ModifiedMarch 27, 2023
SharedApril 30, 2017
Visibilityvisible
CommentsAllowed

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