Click that Green Flag to play Move Using WASD/Arrows. Click to shoot. Press Space to focus. (Focus slows everything down making it easier to dodge.) The Deadly Update: (If you want to change anything you could) (Was going to call it Dodges and Dangers but that was the 1.2 update of Codebreakers) -Not really that deadlier but okay -Removed excess code and combined scripts -Added a hitbox to a single sprite (don't worry Random Folk, it still works like a dream) -Added a Near Miss thingy, which also has it's own hitbox (In the same sprite), and can be activated when moving in the direction of shooting, which can't be fixed. probably. -Moved Focus Script from backdrop to Player, its still a global variable so it should still work fine. -Added a red flash whenever you get hurt, as proof that the Near Miss doesn't appear when you get hurt and Vice Versa. The Recovery Update: - Added Focus when not shooting. - Player Now starts at 100 health. (150 is the Max.) - Player now has a 1 in 3 chance to heal 1 Health when near miss activates. - Fixed near miss shooting bug. - Increased near miss hit box by a small amount. (Note: These work great, good work Pokemaster!) -Changed the near miss code to be more accurate. -Removed invincibility frames. -Added Music. (Made with Garageband.) Bugfix Update: - Added Hitbox (Don't remove or replace it.) - Added Visuals (Underwater Cell Theming) - Made a new song for this game (Made with Garageband.) - Fixed the issue where you would get a near miss when getting hit.
@pokemaster1010