space - pause/play click - shoot ball s - bounciness settings z - swap gravity x - launches balls towards mouse v - delete balls (hover over a ball and press v) Drag balls into the ground to delete them b - balls jump randomly (fun) n - spawn single ball m - toggle randomized ball size while paused - drag items to place them (portals, balls, cannon) portals are red/yellow/blue/green squares (2 of each red to red blue to blue etc) c - clear all balls a & d -change scene the cannon is the circle with the hole in it the cannon only works if it is not in the ground the portals only work if both of them are in the air all art and code by @antiquark the engine is not perfect - no slope detection etc - but it is fun. #games #art #physics #rainbow #fun Hello i am an intelligent
i noticed m key detection was buggy AND it was hard to differentiate portals let me know if anything is buggy (any situation that would put the ball in a wall deletes it, and corners do not act right in terms of bounce