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Genesis Super Sonic? Engine IN SCRATCH 3

GUguptaagneev•Created January 29, 2022
Genesis Super Sonic? Engine IN SCRATCH 3
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FIXED I had to scale the map up a bit more via resize blocks, so sorry if this one doesn't meet the quality of the rest. Super Sonic Edition (9/20/2017) Hello, world! Here is another remix of my remix of Genesis Sonic Engine! This one tries to replicate Super Sonic using some code from Genesis Modern Sonic Engine! He can also fly, the code is a bit buggy, though... Hope you enjoy it! (1/28/2018) Made Super Sonic have even more flickering as he increases speed. Metal Sonic Flying (2.0) description: V.2.0: Now he doesn't do the annoying flips, as requested by @metalsonic3_0! It also seems more "Genesis", because of the way I did it... This is my flying Super Sonic! Flying is fun! Instructions for flying are NOT in-game so far, so... Try to double jump to start flying! Hold until you want to stop. Press up to go up more. Press down to go down more. Press left and right to turn completely the other way. You may go down a little while this is happening, so be sure to be in a good spot! Instructions are in-game. Following is an update log: Version 1.3 (10th September 2015) - Metal can enter rolling a tad earlier and ends rolling a tad later Version 1.2 (6th September 2015) - Spindash added - Improved ground collision to detect very thin platforms - Improved launching jump collision - Fixed low-speed horizontal rotation animation bug - Fixed static animation bug Version 1.1 (5th September 2015) - Slightly extended level map to test more extreme inclines - Fixed jumping animation bug - Faded, resetting start screen Version 1.0 (31st August 2015) - Project released I'M NOT SONIC MUHAHAHAHAHAHAHAHAHAHAHAHA

Description

sorry if it lags all credits to hahasamian, took several days to finish the eyes only and I couldn't make the fleetway eye that's why i made it .exes eye

Project Details

Project ID635985960
CreatedJanuary 29, 2022
Last ModifiedMay 27, 2022
SharedFebruary 6, 2022
Visibilityvisible
CommentsAllowed

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