First of all. All of this is 100% optional. My idea is that the player must scale the tower, defeating bosses and avoiding obstacles as they continue. I don't really know how the map is supposed to plan out. Should the map be a giant tower or no? I also haven't tested the boss battle mechanics yet, that's why it's optional. Before we make the game we will also need a name for it. We can't keep calling it "The Collab".