Just jotting down some ideas I have for a high octane platformer. The plan is to add a combat system that would feel comfortable with a joystick. I also want it to have massive levels but also stay within 4k of memory. I think I figured out how to have my cake and eat it too tho. I don't care about stability of the scratch version, feel free to remix it with your own patches. It's very simplistic code song by Fearofdark Yes I plan to actually port this to the 2600