Turbo-mode recommended! This is a Board-game Engine. It has several features: 1) Pieces can be 'moved' (in fact each tile has a piece but the piece changes costume depending on what piece should be there) 2) An integrated system for only legalizing certain moves 3) A parallel 2D array (a list with letters in an item representing one data item) 4) Sound effects and target/selected-piece selection effects 5) Turn counter 6) Customisable tile and piece generation (script on far left in piece sprite determines the initial set up). Current set up is for Lines of Action. 7) The main complicated algorithm has been written up in a comment 8) Nice, easily customisable artwork
Try making chess or checkers! Funky Graphic: p1 ▀▄▀▄▀▄▀▄ p2 O ▀▄▀▄▀▄▀▄ O -I- ▀▄▀▄▀▄▀▄ /|' / \ ▀▄▀▄▀▄▀▄ / \