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BeeScript v 1.1

COCobraScripts•Created January 13, 2022
BeeScript v 1.1
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Instructions

Type the program into the "Program" list. (use the buttons at the bottom) Click the green flag. Enjoy!

Description

1.1 update is here, bringing with it a fully repaired Flow Control command set! New commands include conditional jumps and experimental subroutine handling. I've also added a replace button for the editor. -------------------------- BeeScript uses a system where every command is parsed into a list of arguments, which are then compiled and finally run. The following list shows special compiler functions: $donk: This is a special modifier that replaces an argument with another. For example: $random, $input ~donk+bonk: This is the evaluate modifier that sends the argument to the calculator-in-a-block script. For example: ~4*5, ~donk/2 &donk: This is the value modifier that gets the value of a variable that is passed in. Current commands: Print (argument to print) Create (variable name) Set (variable name) (value) Clear Sleep (time) Jumpto (line) Jumpif (condition) (line) Jumpifelse (condition) (line) (else-clause line)

Project Details

Project ID628081314
CreatedJanuary 13, 2022
Last ModifiedJanuary 21, 2022
SharedJanuary 14, 2022
Visibilityvisible
CommentsAllowed