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Whitebeard's Gura Gura No Mi

FAFalc0800•Created December 21, 2021
Whitebeard's Gura Gura No Mi
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Instructions

Don't spam the attacks too much or it might make a clone of Whitebeard Gura Gura no mi translates to Quake Quake fruit. The punching bag feels no physical and/or emotional pain :) WAD- Move Whitebeard Q- Swing Bisento (Holdable) E- Basic Quake (Whitebeard creates a crack in the air which pushes back the dummy if close to it) R- Ground Quake (Whitebeard slams the ground and surges a quake through it, creating rubble. The attack is a little slow and it must be done on the ground for it to work) T- Bisento Quake ball- (Whitebeard pulls out his spear and fires a ball from it. When it touches the dummy, it creates a quake. This attack does more damage if you are close to the dummy) Y- Quake punch- (Whitebeard punches the air creating a quake. If you are close to the dummy, this attack will deal more damage) F- Ground Surge G- Bisento Quake slam H- Silent Quake (Whitebeard sends a motion into the air that will turn into a Quake when touching the dummy) Z- Double wave

Description

The movement code was made by @crazedcoyote One Piece

Project Details

Project ID619742333
CreatedDecember 21, 2021
Last ModifiedAugust 9, 2024
SharedDecember 22, 2021
Visibilityvisible
CommentsAllowed