Simply move your mouse around. Note that the values stated are rounded down to the nearest multiple of 8. This tests at max 32 colors per pixel :) Very tiny project that showcases what exactly a color effect of 1 / 0 (or -1 / 0; aka Infinity or -Infinity) does. Basically, all it does is take the smallest RGB color channel, and fill all channels with that value (Except for already grayscale values (or near grayscale values ???), where it also multiplies that by 0.9??) There are comments inside of this code for once lol, tried to explain basically anything that may seem strange (as well as just some basic clumps of blocks for the general steps of what's being done) Anyways, maybe someone else can find some use for this. I just thought this may be a neat way to show off this strange quirk.