WASD or arrow keys to move Space to use weapon b for bomb Enter is start button M to switch weapon (weapons info at the bottom) r for generate a new map If you have 3 hearts, the sword shoots out a beam Has octoroks and tektites Things can no longer be chopped down with sword Weapons: 1=sword (get it from the old man) 2=boomerang (you automatically have it) 3=Magical boomerang (you already have it) 4=Bow (you already have it) Try beating all the enemies in the cave! Something may happen... Try bombing a wall! Something may happen...
Mobile buttons by @Quincia ONLINE VERSION! https://scratch.mit.edu/projects/628239887/ Credits all the way at the bottom! look at https://scratch.mit.edu/discuss/topic/566388/ Nintendo. Google for most costumes. Notes: each tile is a clone. Every level has a 108 entity (clone) limit. Nothing interesting hapens when you reach that limit. Versions: V0.1 Initial Release V0.2 Added boomerang and made ground tile correct V0.3 Added magical boomerang, costume changes, and added rupees and fairies. Prevented cave from being blocked off. V0.35 Added the ability to make enemies spawn random and put in secret passageway reveals when all enemies are defeated in the cave V0.4 Added fairy sound effect, bombs, and a title screen, and better tektite a.i. V0.45 Added bomb secrets (go to the bottom of the first room and bomb the wall), better tektite a.i., and better rupee counting V0.5 minor change V0.51 minor sword beam bug V0.52 It's a secret to everybody... V0.63 look in backdrop for details. V0.64 Better octorok collision, with a hitbox. i also added heart refills. V0.65 Pushable rocks V0.66 Added enemies called Leevers V0.7 Added LOTS of blocks and started designing the original overworld V0.72 More overworld maps! now mobile friendly! Coders @ThatCoder77471 @PSIstudios Playtesters and glitchhunters @Trustmeimaustralian