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Dusttale sans (Original Remake)+

IKIknsnas•Created December 12, 2021
Dusttale sans (Original Remake)+
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Instructions

----- Sans W A S D - Slam ( X for bone walls ) ( Z for the red soul) C V B N M H L I O Y J R T ([) (]) (;) (') (?) (>) (,) (|) - Bone attacks 1 2 3 4 5 6 7 8 (-) (:) (/) (\) (.) U H K- Gaster blasters ({) (}) (~) (7) Spear attacks (More later) (!) (@) (#) ($) (&) (<) (,) N M B - Pellet attacks G J 2 L - Sharpness bones (^) (%) (*) (|) Y I- Slash attacks E to change some bone attacks (`) to shrug. (.) Ring of fire (BUNCHA BLASTAS) P= Hit sans (_) (+) = toggle blindness Space=heal [(] [)] Change box 9 0- Change expression Press = to change phase. Phase 1 is the default. Press the flag while holding, and wait until you get the flavor text. Do this twice. Press the flag twice to revert back to phase one, but only after the background changes the first time. Certain attacks have been moved between phases. -------------------- Game by @Iknsnas @HIROSANS for a bone engine Credit to @Modeck for the hoodie sprite Engine by @Nikarosi Red Megalovania by Katrina130 The Murder by Katrina130 RCTTS by DM DOKURO Dusttale Fangame by Evan Streblow Dusttale By Ask-Dusttale via tumblr

Description

I did my best to make it look like the original dust sans. I will work on the attacks in the future. (Depends if you all like the way it is or not) You can now slam, And wounded slam variants added. KR Removed. Sprites Colored. B replaced. Your keyboard cannot be INTL Phase 1 added. This took way too long to make. Made all placeholder attacks. Placeholders divided between phases This simulator is on a decisive hiatus. I will return once I have the motivation to replace (if wanted) the attacks

Project Details

Project ID615552102
CreatedDecember 12, 2021
Last ModifiedOctober 3, 2023
SharedDecember 12, 2021
Visibilityvisible
CommentsAllowed

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