ScratchData LogoScratchData
Back to FlippyCatFan's profile

,flappy fly bird man?

FLFlippyCatFan•Created December 10, 2021
,flappy fly bird man?
3
3
70 views
View on Scratch

Instructions

Enter any combination of the letter identifiers of modes including no modes at all to start a game with those modes enabled. High scores are only calculated if there is no more than one gameplay mode enabled. Press any key or the left mouse button to flap. Descriptions of each mode: (t) Tranquil - Makes the game significantly easier by slowing down all movement (p) Poor Quality - Replaces flaps with gravity flips (u) Unsatisfactory - Flips gravity every two pipes (i) Inadequate - Only shows the gap for a small window every second (a) Apioformic - Only shows the gaps between pipes far away from you (w) Worse - Shakes the screen (v) Vertical Position Flip - Your collision is treated as if your position is flipped across the x-axis (e) Educational - You must answer an arithmetic question after each pipe. You always move down slowly without gravity while answering an arithmetic question, and pipes are generated significantly less often. (h) Horizontal Screen Flip - Most elements of the screen are flipped across the y-axis every time a new pipe is generated. - Cosmetic Modes (Ignored in leaderboards) - (r) Rainbow - Randomizes the color of each pipe instead of them all being the default green. (x) RTX ON - Makes the game look "better" (b) Bird - Replaces the red square with Flappy Bird

Description

Based on ubq323's ,flappy fly bird man? found at https://ubq323.website/ffbm/ Note there are significantly more modes in the original HTML version due to the limitations of Scratch. cage log: Dec 13 2021 10:23 AM EST - Added three cosmetic modes: Rainbow (r) which randomizes the colors of pipes as they were before, RTX ON (x) which makes the game look "better", and Bird (b) which replaces the red square sprite with Flappy Bird. Dec 13 2021 9:04 AM EST - Made some tweaks for overall better gameplay. Also, high scores that are detected to be incorrectly encoded are no longer saved. Dec 13 2021 8:42 AM EST - Fixed high scores: They are now only set when you actually get a high score, invalid scores are now displayed as "Invalid score!" and will count as an infinitely low score, and fixed a bug introduced when I thought I fixed the "you can set lower high scores" where if you got a score lower than the current high score it would save the previous score without the username encoding as the encoded score. Dec 13 2021 8:40 AM EST - Added some failsafes for invalid scores. Dec 13 2021 8:14 AM EST - The high scores are now only set when you actually get a high score. Dec 10 2021 3:38 PM EST - Added high score trackers for each mode (the 9 letter modes plus the default mode). You must have *only* the specified mode on, otherwise the score will not count. You can also now use the left mouse button to flap. Dec 10 2021 2:13 PM EST - Added Horizontal screen flip (h) mode. Dec 10 2021 2:00 PM EST - Added Educational (e) mode. Dec 10 2021 1:42 PM EST - Added Vertical Position Flip (v) mode. Dec 10 2021 1:29 PM EST - Added Worse (w) mode. Dec 10 2021 1:09 PM EST - Added Inadequate (i) and Apioformic (a) modes. Dec 10 2021 12:54 PM EST - Added Unsatisfactory (u) mode. Dec 10 2021 12:40 PM EST - Added Poor Quality (p) mode. Dec 10 2021 12:35 PM EST - Added tranquil (t) mode. Dec 10 2021 12:00 PM EST - Originally released, without mode selection. The only available mode is Default mode.

Project Details

Project ID614937723
CreatedDecember 10, 2021
Last ModifiedJanuary 17, 2025
SharedDecember 10, 2021
Visibilityvisible
CommentsAllowed