Episode 1: https://scratch.mit.edu/projects/395750003 This time, our elemental spark of fire, the Fire Bearer, must find the Earth Bearer and the Light Bearer to help it continue its quest - but what happens if the Light Bearer doesn't want to come? Controls: Arrow key or WASD to move Space key to shoot fireballs or advance text in cutscenes. Z key to raise shield (after level 18) R key to restart level S key to skip level F key to open SFX menu Fireballs are used for blowing up burnable blocks and damaging sprites, as in the previous episode. Every level is possible! #fire-bearer #theidealist #elemental #platformer #all #animations #art #games #stories #games #games #games #games #games #games #games #games #games #games #games #games #games #games #games #games #games #games #games #games #games #games #games #games #games #games #games #games #games #games #games #games #games #games #games #games #games #games #games #games #games #games #games #games #games #games #games #games
Recommended to click the flag several times to avoid lag. WARNING: Contains flashing lights; these can be turned off in the SFX menu, accessed by pressing F. All coding by me (completely recoded the platformer engine from last time) Sorry no sound, didn't have time. All graphics by me except those noted below: Fog image came off a random Stack Overflow thread https://stackoverflow.com/questions/24341712/how-to-use-a-skemitternode-in-sprite-kit-to-achieve-a-fog-of-war-effect