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Scanimate Engine V1

BOBobuo312•Created November 28, 2021
Scanimate Engine V1
23
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Instructions

Each setting is in a group of three on the keyboard. These include... [1-3] - sin(x) Frequency [Q-E] - sin(x) Amplitude [A-D] - sin(y) Frequency [Z-C] - sin(y) Amplitude [4-6] - Dynamic Rotation (Theta) [R-Y] - Static Rotation [F-H] - cos(y) Frequency [V-N] - cos(y) Amplitude [7-9] - cos(x) Frequency [U-O] - cos(x) Amplitude [J-L] - Field of View [Slider] - Feedback [Slider] - Opacity (Transparency) [Slider] - Hue (Color) [Slider] - Brightness [Spacebar] - Full Reset

Description

A very primitive way of creating Scanimation I made by cutting out, line by line, a sprite. Would not recommend using sprites larger than 50x50 if you're just beginning to use this emulator, as it gets tedious to splice the image. Feel free to use it!

Project Details

Project ID608198380
CreatedNovember 28, 2021
Last ModifiedJanuary 30, 2024
SharedNovember 29, 2021
Visibilityvisible
CommentsAllowed