RCM's attacks: Confuse (Lv. 1) Tylert's attacks: charge (50 dmg, but takes 2 turns to charge) annoy (damage lowered by 25% for 2 turns) generic punch (10 damage, but can be boosted by phase 1.5 ABILITY: once reaching half health, enter a "phase 1.5", making punch deal 20 damage
sorry for the sloppy setup, I didn't know how to make an attack