Arrow keys + space/< key to navigate menu The rest of the controls are explained in game Holding a direction will change what move you do. Each character has a neutral, side, up and down attack. Each character also has 2 special moves (an aerial one and grounded one). You can perform a grounded special in the air by holding down + special move button. Special moves can also be triggered by pressing shield and attack at the same time.
Beta 4.0 highlights - Added a new character: The Hype Man! - Added a boss fight (who may or may not be playable) - 2 new stages: Accident Castle and Deep Caverns - Redid how characters are launched through the air - Added a camera control during the matches - Added a cool freeze effect for when moves hit - Added a screen shake effect - Redid projectiles, hitstun physics, attack boxes, ledge mechanics, and more - Amount of bugs fixed: There are no words on god's green earth that can describe the amount of time I spent fixing bugs - Lots of characters have been buffed and nerfed, and a lot of moves have been completely changed - Sam has a new recovery move that can be angled, and his nair has a better hitbox, hurtbox, and player animation - Robot Sam's character archetype is different now. He is now a zoner with high damage and slow speed. He can also shoot lasers now - Mossum Possum has a completely new up air, and the animations for his nair, down smash, and run cycle are redone - Jeffrey is now floatier and is lighter, he now also has a better recovery. He also had some animation changes - Digsbi's clap is so powerful now it causes a mini-explosion, his drill is now way stronger - WASD support for 1 player games, and some other control changes - UI changes - Added an option for controls More detailed notes are inside the project Q: What does this game have that Super Scratch Bros doesn't? A: This game features more mechanics than Scratch Bros such as: short hops and full hops, directional air dodging, increased hitstun, larger character moveset, better ledge physics, games of up to 4 players, and a replay system. It also has its own characters and maps. People who made stuff for the game: Recreation of game "Super Scratch Bros." made by: @Hobson-TV Everything Digsbi + Announcer: @ytAvidClown Mossum Possum and Testing Grounds: @Dr_program Special thanks to Nintendo and Masahiro Sakurai for creating Smash Bros Pretty much everything else by me Want to play the game that Digsbi is from? https://scratch.mit.edu/projects/563563601/ Ignore these, gotta get those views somehow #Games #Smash #SmashBros #ScratchBros #Sam #Digsbi #Fighting #PlatformFighter #Melee #2Player