This is my annual year evolution. We start at 1897 since that's when CRTs became a thing. Changes: 1913: Increase FPS from 4.0 to 17.8 1918: Decrease static effect from 87 to 92 1923: Increase FPS from 17.8 to 23.7 1926: Decrease static effect from 92 to 96 1928: Increase FPS from 23.7 to 29.8 1937: Decrease static effect from 96 to 97 1941: Add music 1943: Update thumbnail 1947: Add color 1956: Decrease static effect from 97 to 98 1962: Increase sound quality 1964: Remove jittering effect 1969: Decrease static effect from 98 to 99 1976: Replace text engine win 30STE 1982: Remove static effect 1994: Remove CRT effect 1999: Use Updated Number Font 2002: Update thumbnail 2008: Replace 30STE with PTE++ 2012: Increase FPS from 29.8 to 29.9 2015: Increase FPS from 29.9 to 30.0 2018: Use Number Font UI 2020: Pandemic happens 2029: Use 2030 Numbers 2032: Change text engine font from Parabolic to Geometric 2049: Use Number Font In Futuristic Style 2065: Change text engine font from Geometric to Angular Dice Upgrades: 2013 = You Can Roll The Dice From 1 To 7 2056 = You Can Roll The Dice From 1 To 8 2080 = You Can Roll The Dice From 1 To 9 2122 = You Can Roll The Dice From 1 To 10