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Dodgeball! A Platformer V2.1

-S-StickyCoder-•Created November 20, 2021
Dodgeball! A Platformer V2.1
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Instructions

Happy birthday Trenton! I hope you like this game. I updated it just for you! [Welcome!] Welcome to Dodgeball, my BEST PROJECT YET!!! Spam the flag a few times to reduce glitches. I used more than 1,300 blocks! I spent a lot of time on this so please love and fave. ----------------------------------------------------------------- Dodgeball 2 is coming! Check out the epic trailer! https://scratch.mit.edu/projects/608606766/ ----------------------------------------------------------------- Join my 30 follower special! https://scratch.mit.edu/projects/592111712/ ----------------------------------------------------------------- [Turbowarp] I've tested this and it doesn't seem too laggy but if it is, play it here: https://turbowarp.org/604579680?clones=Infinity ----------------------------------------------------------------- [How to Play] Arrow keys or WAD keys to move. Space to shoot balls. When you meet the helper, type "Yes" for yes and "No" for no. Beat enemies, avoid spikes and lava, and defeat the boss. Have fun with it and don't break your computer! :P Try and beat the speedrun record! Sorry cheaters! I disabled turbo mode!!! You can't make a record if you do not have full scratcher status. ----------------------------------------------------------------- [Credits] Wow. Lots to cover here... Thanks to @peskybird for the physics. Thanks to @-SuperFunnyAnimator- for the NO TURBO MODE thing. Thanks to @Kate-smile for background music. Thanks to @finnagin5 and @griffpach for ball physics engine. Crown inspiration from CG5's song video "Good To Be Alive". Camera inspiration from innersloth's game, among us. Thanks to @RISINGSTAR321 for boss fight music. Thanks to @octopusman222 for ball pop sound. Thanks to @MoonVirus for helper ai/enemy ai. Thanks to lingojam.com for the standard galactic alphabet. Thanks to @griffpatch for the brightness effect thingy. Everything else from art and game wise, was made by me. [Updates] V1.0: The official game was released featuring a small cube who lost his way while on a hike, stumbled upon a warzone and met the narrator. The narrator guided him on his journey through the battlefield. He battled many foes and met a helper who offered him materials for his travels. He soon made his way to the king who he quickly defeated. V2.0: Same story line, but now the helper helps you to defeat enemies, fixed a few glitches, the narrator now owns the shop and you have access to it at all times, and the king has more health. V2.1: Fixed a few small glitches, and extra art. Comment: Physical Education

Project Details

Project ID604579680
CreatedNovember 20, 2021
Last ModifiedMarch 15, 2023
SharedNovember 21, 2021
Visibilityvisible
CommentsAllowed

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