Behold! Totally Sports continues (I make no promises that it'll continue beyond this point), with senseless stick whacking: the game! Two pairs of coloured balls with weird facial expressions aimlessly prance about the stage, and smack a puck around if they get close! If nobody hits it for a while, the puck gets bored and moves itself. The goal they're making no effort towards? To hit the puck into the same-colour circles, acting as the goals. First to 5 points win, meaningless as their win is.
Credit to Nintendo for the music, and @Neptune-0 for unknowlingly making the second team yellow. Fun Facts: Like the other Totally Sports projects of mine, this was mostly made in the offline editor. Not entirely, though. A lot of this project was made in school, when I had access to a computer and nothing practical to do. The background effect is partially drawn from a different thing I made in school with nothing better to do. The part where it points towards a specific thing was made for this project specifically, though. I was thinking of making the puck explode when a goal was scored. I decided against it only because I couldn't really be bothered to make it. The Space B Space input that's appeared in a few of my projects appears in this project. It increases every player's stick size until the green flag is clicked again. The entirety of this project was inspired when @Neptune-0 compared one of my profile pictures elsewhere on the internet to a hockey stick. Didn't act on that idea for a month and a bit, though, and I didn't put it on a boat. I was considering making the puck leave a pen trail, but once again, I couldn't be bothered. If you click on the puck, it will teleport, like it does when nobody interacts with it for a while. This project is the only one of the Totally Sports collection that has moving text for the winner, as is it the only one with capital letters. Still just as horribly misspelt as ever, though. As of the 15th of December, an issue where counterclockwise stick swings would miss the puck has been resolved, vastly reducing how often the puck moves itself due to boredom. This issue was discovered while remixing the project as EggNaut.