Welcome to Slot Car Racing! In this game, you can race around a singular track to try to get the best time possible. You can save and share your high scores, and race against ghosts of saved times! Discussion forum: https://scratch.mit.edu/discuss/topic/560072/?page=1#post-5802499 Planned features: -Multiple maps -Multiple cars with different stats -World Record -Sound -Updated graphics Possible features: -Ghost of WR holder -Local multiplayer
Controls, Known Bugs and Patch Notes Space - Drive Left click - Drive (as P2 in multiplayer) !Make sure to slow down on turns! Turning at over 115 speed will cause you to crash/stop! E - open menu R - Restart race (this will reset any previous race's unsaved replay.) A - Enable ghost racing. If you have a saved ghost, then the ghost will race once the timer is started. S - Save the previous/current race as a ghost. (will only save part of race already completed, of up to 3 laps, of up to 60 seconds. There can be a max of 1 saved replay at a time.) Q - Get replay code L - Enter replay code X - Toggle debug mode Known bugs: -Player 2 can be temporarily stuck when restarting the race (likely fixed) -Car can sometimes start turning immediately and skip part of the course (possibly fixed) -Timer can stop early (possibly fixed) The discussion forum is better for reviewing the patch notes, but they are still posted below the link. https://scratch.mit.edu/discuss/topic/560072/?page=1#post-5802499 Beta 1.3.1 - Nov 25 2021 Changes -R now only needs to be pressed and not released to restart the race Bug fixes -Fixed speedometer not resetting when restarting the race -Fixed timer starting early when holding space -Fixed player 2 appearing for a split second when closing the menu in singleplayer -Fixed the bug where resetting the race twice while holding drive will make your car stuck -Fixed a bug where it could say a player was ready before they released the button when restarting the race -Fixed bug where holding R while on a turn kept car at current direction until R was released -Spamming the menu button no longer places and keeps a piece of the track in the menu screen Beta 1.3 - Nov 24 2021 -Added a local multiplayer button -Added 2 player multiplayer mode -P1 (Red) drives with space, P2 (blue) drives with left click -Both players must be holding drive to start the race -An indicator is shown whether a not a player is ready/holding their button -Inside turns will be slower than outside turns, to prevent one player from having an advantage (multiplayer only) -Saving, loading, and enablingGhosts are unavailable in multiplayer -Buttons for each are greyed out in multiplayer -Other things to note: There is no timer or lap counter for player 2 yet. -Added an onscreen ghost toggle, reset race, and menu button -Menu button brings up more buttons -Buttons in menu include Save Replay, Download replay, Load replay, Enable Ghost and Back to Main Menu buttons -Car now spawns in a different location. Old replays will still work, however they will not be fully accurate. -Car now snaps to the track after completing a turn. -This can be quite noticeable sometimes, and I will attempt to smooth this out in a later update. -The car now starts turning later - at the same time that it checks for a crash. This may be tweaked later. -The “Play” button now says “Singleplayer” -Repositioned the singleplayer button -Download saved replay code keybind changed to Q -Restart race keybind changed to R -Hitboxes shown in debug menu will show when debug menu is on, rather than when X is pressed -Hopefully fixed a bug that caused ghost replays to record replays that were too large and would play back slowly. -Ghost Mode text no longer shows on the title screen -Title screen now uses correct backdrop Beta 1.2 -Ghost car now goes to and points in the correct position when Q is pressed. -Ghost car no longer stops driving when you have completed 3 laps -The Enter Save Code text no longer appears at the ghost car -Entering a new replay code will now reset the ghost’s position to default -Ghost mode text no longer appears on the Turbo Mode screen -Updated sprites for all tracks and the finish line Beta release 1.1.2 -Fixed a bug that caused the game to experience extreme lag if a save code was entered that contained no x, y, or ; Beta release 1.1.1 -Now the save can actually be double clicked. Beta release 1.1 -Removed backwards mode -Ghost replays should now spawn in a more accurate position -Ghost car is now grey -Ghost now only drives after the race has started, allowing for you to easily race the ghost -Changed save codes so that they can be double clicked to highlight. Old codes still work. Open Beta release 1.0 -Added a title screen with a Play button -Added a replay feature with playback, saving and sharing -Added a single car -Added a single map -Added a timer, speedometer, and a lap counter