This might end up being my new engine, but I'm not sure yet... Controls are simple: arrow keys to move, jump, and crouch.
Outdated, Scratch's updates broke the semisolid code :( Updated with more ground decorations, pipes, more optimized jump code, and death/respawning code. Features: - New art style - Tileset design like in SMAS - Smooth collision (hopefully fixes the hitbox-stuck-in-ground problem) - Semisolid support (this is outdated :P) Thanks to @IMAWarriors for the collision code (I tried implementing the camera code but it broke the project :/) I need to make an ACTUAL tile scrolling engine at some point