WARNING! If epileptic, DO NOT prez W, U hv bn wnd! This is a simulation of particles that exist (some theoretical particles included) in the quantum universe, in the quantum scale, enjoy, this uses some yummy classical equations. Log of Changes: 12/11/2021-Released the remix with: -J/Psi Meson and Tau added. 13/11/2021-Upgraded the oof, added the W+ and - Bosons, added the Z boson, added Upsilon, also made some decay products more realistic, especially beta decay. 14/11/2021- Fixed the timer! Added the Xi 0 Meson, Lambda, changed the default constants, and planning for release of textures for hadrons that will show the individual quarks! Also added Omega particle, and Eta! The list is starting to look nice! 17/11/2021-Upgraded the W thing big time. 18/11/2021-Added Rho and Sigma Bottom +. 19/11/2021-Revamped the particles to prevent black outlines when merging, also added antimatter equivalent of the Kaon. 21/11/2021-Attempted to make something to start making antimatter. 24/11/2021-Time to show da quarks to y'all! Finished 1/3 of the particles with quarks. 27/11/2021-Time to finish things up... to 1/2 done. 29/11/2021-more more more quarks! 3/12/2021-FINAL VERSION RELEASED! Includes: 3 more hypothetical particles, and full quark texture! Final final update may include: Trails because why not make things bigger as they approach games speed of light(Heisenberg's uncertainty principle for a more uncertain position with a more defined speed) ========================================= Ideas might be added, but they need to be realismistic.
I really enjoyed the particle simulators that were here, but I felt like adding to them even more, so here it is. Now when you hover over the buttons, it says the name of the particle it adds! Also, I'd really appreciate if someone could give a code for matter antimatter collision compatible to all the variables with x and y position and velocity, have a look at the codes and maybe derive a solution to this coding nightmare to make it work. Perhaps adding quarks is possible, but it wouldn't be the most accurate... Basic timer, X to start it and Z to stop it... tho it is buggy, just press the green flag to reset it. Now its no longer buggy. Except you have to spam z for some reason before it takes one press to stop it... interesting indeed. Which particle behaves the most interesting to you? (Besides the WHY particle) The particles were assorted by, Bosons, Hypothetical, Baryons and mesons and Leptons... personally it looks kind of ugly... when it doesn't have all the particles...in existence. Added the Tau, the J/ Psi meson and the W/Z bosons, also a hide buttons button because the buttons can get in the way of stuff. Since the W bosons are used in beta decay... I might just make the neutron decay into a W- Boson (as it would in real life). Going to add upsilon! One of the heaviest mesons and the heaviest meson in here. Adding more particles soon... They may include the W and Z bosons. Then maybe introduce quarks individually, though in real life that would not exactly be possible... so the only particles to be added is some anti-matter! Made the particle textures more 'quantumly' and area black. PRESS THE W BUTTON NOW, If you know this... be prepared. It will be with extra oof and yim sauce. It makes the game better, trust me! Take the volume to 50% for best performance. No actually, 100000000%