Let's make a game: you get 10 seconds to click on the button as many times as you can. When the time is up, you can't click on the button anymore! 1. Make a variable to keep track of the number of clicks. 2. Use an event listener so that when the sprite is clicked, the variable goes up by one. Make the button switch to the pressed costume and make a sound, too! 3. Make a variable that keeps track of time. 4. When the green flag is clicked, make the timer start from 10 and count down to 0. 5. Before the timer starts, make the button say "Ready...", "Set...", and "Go!" for one second each. 6. When time runs out, make the button hide. Remember, if we make it hide when the game is over, that means that we need to show it when the game starts.