Credit to Prodigy Math Game (backdrop and mermina) and @AidanMaherVGCP90 (idea of TV stage and microgame). [BEGIN DEVELOPER NOTE] To @AidanMaherVGCP90: There is a LOT of stuff to reimport other than the microgame. Check this project for more info: https://scratch.mit.edu/projects/588625648/ Anyway, here's a list of necessary things: - Import these as normal: the sprite, the backdrops, the music, the broadcast script, and the practice menu costumes. - Add the microgame ID to the list of long microgames. - Import the commands into normal Action. [FINISH DEVELOPER NOTE] This microgame uses the AidanWare engine. There are many changes here. Here's a list: - Support for speed up to 2.0. - Improvements on sprites, such as expressions and arms. - Aidan no longer says the number of clicks required, nor is it displayed anywhere. - More generous hitbox. - Click progression is now 12-18-24 instead of 10-15-20. - Slightly better Towers backdrop. - A buildup sound effect along with shaking that increases in intensity. In case you were wondering why the win script failed, it's apparently because the broadcast message is different in the .json file even though the name itself is the same? The point is that it's weird. It doesn't really matter though because the original Microgame Tester project has been updated to fix various things. It's better to download that project and load it in rather than importing new scripts and sprites. Here's a link below: https://scratch.mit.edu/projects/547429549/