This is my own quickly made temporal antialiasing (TAA) using a circle jitter pattern with an offset of 0.5 pixels. It doesn't use any clamping, so it will have lots of ghosting, especially at high persistence values. I found a value of 90 to be a good amount for persistence. Set it to 0 for the raw jittered image. 99 makes the antialiasing look worse. I used pen because sprites can't render at a subpixel offset. If you wish, you can also use TurboWarp at a higher FPS to help hide the flickering. Just note that the jittering is across 4 frames, so you may still see flickering on your 144 hz monitor. Feel free to modify it to change what the pen renders, the jitter pattern, whatever. I just ask that you give credit to me if you use this in another project. #TAA #Temporal #Antialiasing #Pen