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iene x2 9a remix remix remix remix remix remix remix remix remix

OCOcto_NE56•Created October 19, 2021
iene x2 9a remix remix remix remix remix remix remix remix remix
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that is increasing effort number evolution x2 9a. evolve the number, increase the effort and make the project look and feel like sviger 9a. no reporting that project or u sus!!11!11111!!! when the vmax is sus!!111?!?/!11!?! get it? among us is very funny haha making mistakes will decrease the effort level so try not to make one (they won't decrease the effort percentage) (don't delete that) current number: 9 effort level: -1e70 effort percentage: 4.5% (change that by 0.5% when you remix) training time: 100 zeptoseconds effort rating: that is actually really bad! what's changed: you can change your number 1! inspired by the increasing effort number evolution x series (especially iene x2) and increasing effort number evolution 9a. put "remix" in that project until 12. use handwritten numbers until 35 (mandatory until 20) put stuff like "you change your number 1" in what's changed until 100 you use cringy drawing in that project until 125 (62.5% effort) use other default costumes starting from 4-19 add infinitely small background at 10 evolve thumbnail at 10 (5% effort) start using more than two costumes at 11 remove "remix" from the title of that project at 12 unabbreviate title but extremely wrong spelling at 12 (6% effort) add finish sound (meow) at 15 improve spelling at 17 (8.5% effort) evolve thumbnail at 17 add horrible music (with distortion) at 18 start using variables from 19 handwriting numbers will be optional starting from 20 start use the text from 20 evolve the thumbnail at 22 (11% effort) delete horrible music at 25 add bad2.mp3 at 25 less spelling errors at 27 (13.5% effort) replace finish sound with pop at 28 evolve thumbnail at 28 number variable in project at 30 start extending the background at 30 swap over from text to lines (number) by 32 (16% effort) less spelling errors at 33 handwriting is forbidden at 35 (17.5% effort) evolve thumbnail at 35 add bad5.mp3 at 37 replace bad2.mp3 with bad0.mp3 at 37 (@windowsmerules2000 will remix to 37) evolve thumbnail and add sviger 9a sounds at 40 (20% effort) the background should be filled by 40 less spelling errors at 42 add newWARE text engine at 45 add other sounds to thumbnail and evolve it at 50 (25% effort) evolve the thumbnail at 58 start using sonic sounds at 60 add non-smooth rotation style for number at 65 capitalize every word at 67 evolve thumbnail and fix more spelling errors at 67 add a gradient at 70 delete all music and add linkin park - in the end (but it gets faster) at 72 replace all uses of "that" with "this" starting from 75. for example, "that is increasing effort number evolution x2 9a" will be "this is increasing effort number evolution x2 9a". evolve thumbnail at 75 change "efort" to "effort" in the title at 75 add a background arrow at 77 add a taskbar at 80 evolve thumbnail at 83 start using apple garamond at 85 evolve thumbnail at 90 evolve thumbnail at 95 add more background arrows at 98 use correct capitalization usage starting from 100 replace all bad thumbnails with good thumbnails at 100 (50% effort) starting form 105 we're allowed to use more than 6 songs add an arrow sprite at 107 upgrade text engine to Bebas Neue at 110 add more backgrounds equivalent to DEND X2 remix 32 at 112 add checkpoint sound to thumbnail at 125 (62.5% effort) add a logo at 130 improve the logo at 140 improve text engine to PTE++ at 150 go your own way starting from 200 (100% effort) also @windowsmerules2000 and @octones (and only them) can change that section to make it more accurate to effort levels and more to that section

Project Details

Project ID586429748
CreatedOctober 19, 2021
Last ModifiedOctober 19, 2021
SharedOctober 19, 2021
Visibilityvisible
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