1. Finish the code so that the sprite completes a box (square or rectangle) and returns to where it started. The sprite must face the direction it is traveling, like shown in the starter code. 2. Do not change the speed or the sprite until AFTER you have figured out the code to make a box. 3. Share to the Gr. 5 Oct. 21 eLearning Studio when done. 4. For an extra challenge, make the sprite change costume at some point.