Is not interactive :P Welcome! (oof weird intro) So to day I made this (maybe stupid) 3- point bezier curve indicator to understand 3-point bezier better. To better explain this- The spline will start on tangent 1 (obviously) then on tangent 2 it starts to curve, then ends at tangent 3. Hope this explains everything! :DDD formula (that is if you get it): P = (1−t)*2*P1 + 2*(1−t)t*P2 + t*2*P3 @trickbrain for bezier curve engine :P been talking bout splines lately heh