Click to begin each round. Destroy all bricks to win. You have a chance of getting a special round that gives you a higher starting level the longer you rally. Your score is slightly multiplied by that level. You will also get a modifier if the ball hits five consecutive bricks without touching the paddle. Modifiers: - Large Paddle: Gives you a larger paddle. - Double Paddle: Gives you two paddles. - Laser Paddle: Your paddle has the ability to shoot one laser anywhere, it will freeze everything while the laser fires. - Sticky Ball: You pick the ball back up when it touches the paddle. It's pretty overpowered. - Extra Ball: A second ball spawns on the original one. - Extra Life: You pick the ball up once if it goes out of bounds. - Brick Rotate: The bricks slowly rotate around the screen. - Control Bricks: The bricks start to follow your mouse.
(This is an entry for @-FiFiZ-'s "The Scratch Arcade" Contest.) A really simplistic-looking pong game, but it's in a randomly generated circle. This seems like a unique enough concept and the way it's made definitely adds to that. There are a couple of collision bugs I don't think I can fix without it getting too complicated for myself and the project. If this is being added to the "Arcade": The whole project runs off of broadcasts. To start the game, there is a broadcast named, "Start(RingPing)"