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throw

REredware•Created May 22, 2007
throw
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Description

THROW helps younger programmers begin to understand angles. Use the LEFT and RIGHT arrow keys to line up onto the target and press SPACE to throw. Press the GREEN FLAG to reset into new positions and try again. Notice the direction indicated in the ANGLE variable at the top of the screen which varies from 0 to 360. This implementation is based on SHOOT used by Watt in teaching Logo. Watch out for a new version with better graphics..

Project Details

Project ID5827
CreatedMay 22, 2007
Last ModifiedMay 22, 2007
SharedMay 22, 2007
Visibilityvisible
CommentsAllowed