Disclaimer: Any bugs found in this game are recommended to be discussed on my profile or this project, thanks, and have fun! Welcome to my second big game! Man Fly! Drag your mouse or slide your finger across for the man (FlyGuy) to move up and down, dodge the obstacles, and beware! They get faster! Quick explaining for obstacles in case some might be confused on how to pass some sort of obstacle, some being like no one this is just here to be here. Airplanes always go in a straight line, however as time continues they may appear more frequently and move faster. Meteors also go in a straight line, but spin, and also appear more frequently and go faster, however as time continues the meteors can reach a monstrous 500% size! So please be careful those things REALLY do get big... Have fun!
Home - 17 (Christmas Event) Team Fortress 2 - Basically every noise. World Record: 163 seconds V.0.1: Game release, almost everything is in order! V.0.1.1: Music stops when you die. V.0.1.2: Title Screen Change V.0.1.3: You can no longer camp at bottom, I changed it to where airplanes can touch you at the bottom, however this is unlikely. I will likely not fix this. V.0.1.4: Bug fixed where time would set on time when project starts with [time] block (LB) which meant you could get World Record Time (CV) if you waited long enough and then tapped the start screen. V.0.1.4.1: Fixed the time fix because the time fix had a bug. V.0.2: Largest update so far, adds a new obstacle, the meteor, which gets larger as time passes, Time Fix Revised, and a few balancing issues have been addressed, such as slower planes, and thinning out the body (except the head) and thinned out the Snowman guy (Christmas Event) Removed Event Backgrounds for potential balancing issues, however event planes and event flyguys will still be in the game because they’re cool. Medals were removed for obvious reasons, may be reimplemented in a later, bigger update, for now, look out for any new updates addressing a 1.3 problem and bug fixes.